Friday, December 18, 2009

How to Get Pretty Garden Ribbon Fast!

After the introduction of garden sheds and perfect bunches, it didn’t take Zynga a long time to introduce a new ribbon to FarmVille.

The Pretty Garden ribbon.
You earn the first yellow ribbon if you place five perfect bunches on your farm and the last one – the red ribbon is won after placing 50 perfect bunches on your farm.

However, right now there’s a little trick that could make you earn the Perfect Garden blue ribbon in just a few minutes! So, if you’re wondering how to get the last level ribbon fast, here’s what you will have to do

First, purchase a Garden Shed from the marketplace and place it on your farm. The shed comes with 10 flowers (perfect bunches) in it, so take them all out and place them on your farm. After doing this, you will already get the white Pretty Garden ribbon! Now you can sell the Garden Shed and purchase a new one from the marketplace (one costs 30,000 gold coins). Place the flowers again on your farm and repeat these steps until you have 50 perfect bunches on your farm. It’s the easiest and fastest way to earn a Pretty Garden Ribbon in FarmVille! Not to mention the fact that you’ll earn some experience and rewards along the way. Pretty cool, huh? But you should do it as soon as you have the money because Zynga might fix this!

OR

You can buy just 1 garden shed, plant the given bunches on ur farm and then plant some flowers on ur farm so that when u harvest them, perfect bunches will get automatically stored in the shed and thus u can use them to earn the ribbon!

Sunday, December 13, 2009

How to hack Farmville with a speed trick

Just stand at the center of your farm and without moving even an inch, plough and harvest your farm!Without investing even 1 coin.Using simple message boards

Saturday, December 12, 2009

What is the Coin that fall down when you are Plowing in Farmville?

That is a coin that gives you 100 coin points.
It happens randomly when you plow, you can do absolutely nothing about it, it’s pure luck. You do not need to click on the coin or grab it, the addition of the coins will be added automatically.

What do floating Coins do in Farmville?

The coins are a random chance for players to win 100 coins while plowing, planting or harvesting. It happens completely randomly with any kind of crop. If you see the coin above your head, check your coin balance. You should have an additional 100 coins in there.

You do not need to click on the coin or grab it, the addition of the coins will be added automatically.

How to Earn More Money on FarmVille ?



To get the most money from your farm in farmville you want to not always plant the most expensive seed you can. The seeds that give the largest amount of cash are listed in the “Best Crop for Money/hour” At the top of the page. The highest give the best money – allowing you to expand but also buy more seeds. This method is for those who don’t mind levelling up slowly and are willing to leave this addicting game for days at a time.

Some seeds like Peppers, and Rice and Pumpkins are the best profit for the time they are planted (Best money per day) Also – To get an extra boost in money, Refer to the “Assisting” section

Finally, the newly released Achievements (See section) gives great Money!

Tomatoes are now the best thing to plant. Harvesting in 8 Hours and making a profit of 58 Coins Each.

How to Earn Money on Facebook’s FarmVille Game



Do you want to earn money on FarmVille so you can buy more buildings and decorations? Learn how to maximize your earnings by knowing what to plant and what to ask for from your friends!

3 Simple Step

Step 1

The more space you have for planting crops, the more crops you can plant! Therefore, crowd your animals in as small a space as possible and start plowing!


Step 2

To earn money, rather than experience points (XP), you’ll want to invest in seeds that will earn you as many coins as possible. With the new crops that are available, tomatoes have taken over the spot for most profitable! Sunflowers are in second place, followed by coffee and blueberries.


Step 3

Recruit as many friends as possible to be your neighbors on FarmVille. The more neighbors you have, the more opportunities to help them each day ($20 each time!) and the more free gifts you will receive! The most profitable tree to receive is the pomegranate, earning you $108 with each harvest and the most profitable animal to receive is the horse, earning $50 per horsehair collection. Those figures are very high compared to other possible gifts. So, if your friends don’t mind requests, that’s what you should ask for! And, if you want to help your own neighbors, you should give more of these as well!

What do all of the Farmville Animals on Facebook harvest / produce ?



Sheep (black or white): Wool
Goat: Milk
Cow: Milk
Brown Cow: Chocolate Milk
Horse: Horsehair
Duck: Down Feathers
Chicken: Eggs
Rabbit: Angora Wool
Pig: Truffles

How to get a Black Sheep on FarmVille on Facebook?



You go to your home and it says, ”Someone found a lonely Black Sheep on their farm. Oh no! … was farming when a lonely Black Sheep wandered onto their farm in FarmVille. This poor sheep was abandoned because she’s a bit different from other sheep. She feels very sad and needs a new home.” Click on adopt this black sheep. It is the same way you get a brown cow.

Earn Cash with helping out your FarmVille Neighbors with Harvesting

You can help your Farmville Neighbors with harvesting their crops and you will get payed for this!

Watch on your Home page on Facebook for this sign:



Get rich on FarmVille. Watch on your Home page on Facebook!

Get rich on FarmVille. Watch on your Home page on Facebook!

You see the Help Harvest link. Click on it fast and help your neighbors. You will get coins for it. It is really worth!

After you click the link you see this sign:



Click the sweet green button Let`s get rich! Don`t miss the opportunity to get some extra coins

Click the sweet green button “Let`s get rich!” :)

Your 1000 000 villa awaits!

Which Vegetable or Fruit can get you more Farmville Coins and Experience points ?

Farmville Seed Planting Guide For Plants ( Vegetables and Fruits )
Strawberries – Level 1 – 1 XP
(original cost: 10 original profit: 35)

* Actual cost per plant: 25 gold.
* Profit per plant: 10 gold.
* Gold per hour: 2.5
* Time to harvest: 4 hours.
o Time to wilt: 8 hours.

Super Berries – Level 1 – 1 XP (August 21-23 ONLY!)
(original cost: 10 original profit: 100)

* Cost per plant: 25 gold.
* Profit per plant: 75 gold.
* Gold per hour: 37.5
* Time to harvest: 2 hours.
o Time to wilt: 4 hours.


Eggplant – Level 1 – 2 XP
(original cost: 25 original profit: 88)

* Cost per plant: 40 gold.
* Profit per plant: 48 gold.
* Gold per hour: 1.04
* Time to harvest: 2 days.
o Time to wilt: 4 days (92 hours).

Wheat – Level 1 – 2 XP
(original cost: 35 original profit: 115)

* Cost per plant: 50 gold.
* Profit per plant: 65 gold.
* Gold per hour: .94
* Time to harvest: 3 days.
o Time to wilt: 6 days (138 hours)


Soybeans – Level 1 – 2 XP
(original cost: 15 original profit: 63)

* Cost per plant: 30 gold.
* Profit per plant: 33 gold.
* Gold per hour: 1.43
* Time to harvest: 1 day.
o Time to wilt: 2 days (46 hours)


Squash – Level 4 – 2 XP
(original cost: 40 original profit: 121)

* Cost per plant: 55 gold.
* Profit per plant: 66 gold.
* Gold per hour: 1.43
* Time to harvest: 2 days.
o Time to wilt: 4 days (92 hours)


Pumpkins – Level 5 – 1 XP
(original cost: 30 original profit: 68)

* Cost per plant: 45 gold.
* Profit per plant: 23 gold.
* Gold per hour: 2.8
* Time to harvest: 8 hours.
o Time to wilt: 16 hours.

Artichokes – Level 6 – 2 XP
(original cost: 70 original profit: 204)

* Cost per plant: 85 gold.
* Profit per plant: 119 gold.
* Gold per hour: 1.29
* Time to harvest: 4 days.
o Time to wilt: 8 days (184 hours)


Rice – Level 7 – 1 XP
(original cost: 45 original profit: 96)

* Cost per plant: 60 gold.
* Profit per plant: 36 gold.
* Gold per hour: 3.0
* Time to harvest: 12 hours.
o Time to wilt: 24 hours.

Raspberries – Level 8 – 0 XP
(original cost: 20 original profit: 46)

* Cost per plant: 35 gold.
* Profit per plant: 11 gold.
* Gold per hour: 5.5
* Time to harvest: 2 hours.
o Time to wilt: 4 hours.

Cotton – Level 9 – 2 XP
(original cost: 75 original profit: 207)

* Cost per plant: 90 gold.
* Profit per plant: 117 gold.
* Gold per hour: 1.69
* Time to harvest: 3 days.
o Time to wilt: 6 days (138 hours)


Bell Peppers – Level 11 – 2 XP
(original cost: 75 original profit: 198)

* Cost per plant: 90 gold.
* Profit per plant: 108 gold.
* Gold per hour: 2.3
* Time to harvest: 2 days.
o Time to wilt: 4 days (92 hours)


Peppers – Level 12 – 2 XP
(original cost: 70 original profit: 162)

* Cost per plant: 85 gold.
* Profit per plant: 77
* Gold per hour: 3.34
* Time to harvest: 1 day
o Time to wilt: 2 days (46 hours)

Aloe Vera – Level 14 – 1 XP
(original cost: 50 original profit: 85)

* Cost per plant: 65 gold.
* Profit per plant: 20 gold.
* Gold per hour: 3.33
* Time to harvest: 6 hours.
o Time to wilt: 12 hours.

Pineapples – Level 15 – 2 XP
(original cost: 95 original profit: 242)

* Cost per plant: 110 gold.
* Profit per plant: 132 gold.
* Gold per hour: 2.8
* Time to harvest: 2 days.
o Time to wilt: 4 days (92 hours)

Blueberries – Level 17 – 1 XP
(original cost: 50 original profit: 91)

* Cost per plant: 65 gold.
* Profit per plant: 26 gold.
* Gold per hour: 6.5
* Time to harvest: 4 hours.
o Time to wilt: 8 hours.

Watermelons – Level 18 – 2 XP
(original cost: 130 original profit: 348)

* Cost per plant: 145 gold.
* Profit per plant: 203 gold.
* Gold per hour: 2.20
* Time to harvest: 4 days.
o Time to wilt: 8 days (184 hours)

Tomatoes – Level 20 – 1 XP
(original cost: 100 original profit: 173)

* Cost per plant: 115 gold.
* Profit per plant: 58 gold.
* Gold per hour: 7.2
* Time to harvest: 8 hours.
o Time to wilt: 16 hours.

Potatoes – Level 21 – 2 XP
(original cost: 135 original profit: 345)

* Cost per plant: 150 gold.
* Profit per plant: 195 gold.
* Gold per hour: 2.82
* Time to harvest: 3 days.
o Time to wilt: 6 days (138 hours)

Carrots – Level 22 – 1 XP
(original cost: 110 original profit: 200)

* Cost per plant: 125 gold.
* Profit per plant: 75 gold.
* Gold per hour: 6.25
* Time to harvest: 12 hours.
o Time to wilt: 24 hours.

Coffee - Level 23 – 1 XP
(original cost: 120 original profit: 243)

* Cost per plant: 135 gold.
* Profit per plant: 108 gold.
* Gold per hour: 6.7
* Time to harvest: 16 hours.
o Time to wilt: 32 hours.

Corn – Level 24 – 2 XP
(original cost: 150 original profit: 380)

* Cost per plant: 165 gold.
* Profit per plant: 215 gold.
* Gold per hour: 3.11
* Time to harvest: 3 days.
o Time to wilt: 6 days (138 hours)

Sunflowers - Level 25 – 2 XP
(original cost: 135 original profit: 315)

* Cost per plant: 150 gold.
* Profit per plant: 165 gold.
* Gold per hour: 7.17
* Time to harvest: 1 day.
o Time to wilt: 2 days (46 hours)

Cabbage - Level 27 – 2 XP
(original cost: 140 original profit: 388)

* Cost per plant: 155 gold.
* Profit per plant: 233 gold.
* Gold per hour: 5.06
* Time to harvest: 2 days (46 hours)
o Time to wilt: 4 days (92 hours)

Black Berries – Level 29 – 1 XP
(original cost: 75 original profit: 117)

* Cost per plant: 90 gold.
* Profit per plant: 27 gold.
* Gold per hour: 6.75
* Time to harvest: 4 hours.
o Time to wilt: 8 hours.

Red Wheat – Level 30 – 2 XP
(original cost: 180 original profit: 449)

* Cost per plant: 195 gold.
* Profit per plant: 254 gold.
* Gold per hour: 3.68
* Time to harvest: 3 days (69 hours)
o Time to wilt: 6 days (138 hours)

Sugar Cane – Level 31 – 1 XP
(original cost: 165 original profit: 235)

* Cost per plant: 180 gold.
* Profit per plant: 55 gold.
* Gold per hour: 6.87
* Time to harvest: 8 hours
o Time to wilt: 16 hours

Yellow Melon – Level 33 – 2 XP
(original cost: 205 original profit: 528)

* Cost per plant: 22o gold.
* Profit per plant: 308 gold.
* Gold per hour: 3.34
* Time to harvest: 4 days (92 hours)
o Time to wilt: 8 days (184 hours)

Onion - Level 34 – 1 XP
(original cost: 170 original profit: 268)

* Cost per plant: 185 gold.
* Profit per plant: 83 gold.
* Gold per hour: 6.91
* Time to harvest: 12 hours
o Time to wilt: 24 hours

Broccoli - Level 35 – 4 XP
(original cost: 200 original profit: 473)

* Cost per plant: 215 gold.
* Profit per plant: 258 gold.
* Gold per hour: 5.60
* Time to harvest: 2 days (46 hours)
o Time to wilt: 4 days (92 hours)

How to see a Farm if an user is not your Neighbor in Farmville ?

If you added Facebook user with Farmville app to your Facebook friends, but you don’t have them as a Farmville neighbor, you can still visit his/her farm, get points for helping etc.

How do to that?
If user has Facebook ID 123456789
Link for his/her farm is
http://apps.facebook.com/onthefarm/index.php?visitId=123456789

You can get user’s Facebook ID by going to his profile page and clicking profile pic.
That will lead you to their album.
Check the URL in your browser. It should be something like
http://www.facebook.com/album.php?profile=1&id=123456789
That number after id= is Facebook ID

Replace whatever Facebook ID number you get with 123456789 and you are on the users farm.

You MUST be his/her Facebook friend to do that, you just don’t need to be Farmville neighbor

How to get some Ribbons fast in Farmville ?

There are some ribbons that are really easy to get and also give you grat number of XP or coins

Pack Rat Ribbon: Buy hay bales until you get the blue ribbon. The money you get as rewards adds up to more than the cost of the hay bales. Then sell them all to get more coins.

Architect Ribbon : Buy rest tents until you get the blue ribbon. Same reward as for Pack Rat. Also sell them to get more coins.

Not gifted, spoiled Ribbon: You need 21 unique gifts to get blue ribbon. Just never use your unique gifts until you get the blue ribbon. Keep one of each gift only, because you can’t have more than 30 gifts total in your gift box. So if you get 2 horses, keep just one in gift box and put other on your farm.

Local Celebrity Ribbon and Shutterbug Ribbon: Mass add neighbors (that will eventually get you Local Celebrity Ribbon). Go to every farm you add and take a pic of it (for Shutterbug ribbon). Mass numbers of neighbors also get you many ribbon bonuses in your news/farmville feed

FarmVille Days Converted to Real Days

FarmVille Days Converted to Real Days
Farm Day Farm Day/Hours Real Days/Hours
1 Day 23 hours N/A
2 Days 46 hours 1 day 22 hours
3 Days 69 hours 2 days 21 hours
4 Days 92 hours 3 days 20 hours
5 Days 115 hours 4 days 19 hours

FarmVille Harvest Grow Times

FarmVille Harvest Grow Times
Short Growth Crops
h = hours m = minutes s = seconds )
% 2 Hour 4 Hour 6 Hour 8 Hour 12 Hour 16 Hour
1% 1m 12s 2m 24s 3m 42s 4m 48s 7m 12s 9m 36s
0% 2h 4h 6h 8h 12h 16h
5% 1h 54m 3h 48m 5h 42m 7h 36 11h 24m 15h 12m
10% 1h 48m 3h 36m 5h 20m 7h 12m 10h 40m 14h 24m
15% 1h 42m 3h 24m 5h 6m 6h 48m 10h 12m 13h 36m
20% 1h 36m 3h 12m 4h 48m 6h 24m 9h 36m 12h 48m
25% 1h 30m 3h 4h 30m 6h 9h 12h
30% 1h 24m 2h 48m 4h 12m 5h 36m 8h 24m 11h 12m
35% 1h 18m 2h 36m 3h 54m 5h 12m 7h 48m 10h 24m
40% 1h 12m 2h 24m 3h 42m 4h 48m 7h 12m 9h 36m
45% 1h 6m 2h 12m 3h 18m 4h 24m 6h 36m 8h 48m
50% 1hr 2h 3h 4h 6h 8h
55% 54m 1h 48m 2h 42m 3h 36m 5h 24m 7h 12m
60% 48m 1h 36m 2h 24m 3h 12m 4h 48m 6h 24m
65% 42m 1h 24m 2h 6m 2h 48m 4h 12m 5h 36m
70% 36m 1h 12m 1h 48m 2h 24m 3h 36m 4h 48m
75% 30m 1h 1h 30m 2h 3h 4h
80% 24m 48m 1h 12m 1h 36m 2h 24m 3h 12m
85% 18m 36m 54m 1h 12m 1h 48m 2h 24m
90% 12m 24m 36m 48m 1h 12m 1h 36m
95% 6m 12m 18m 24m 36m 48m
Long Growth Crops
(d = real day(s) h = hours m = minutes s = seconds )
% 1 Day 2 Day 3 Day 4 Day 5 Day
1% 13m 48s 27m 36s 41m 24s 55m 12s 1h 9m
0% 23h 46h 69h 92h 115h
5% 21h 51m 1d 19h 42m 2d 17h 33m 3d 15h 24m 4d 15h 15m
10% 20h 42m 1d 17h 24m 2d 14h 06m 3d 10h 48m 4d 9h 30m
15% 19h 33m 39h 06m 58h 39m 78h 12m 4d 3h 45m
20% 18h 24m 1d 12h 48m 2d 7h 12m 3d 1h 36m 3d 22h
25% 17h 15m 1d 10h 30m 2d 3h 03m 3d 21h 3d 15h 15m
30% 16h 06m 1d 8h 12m 2d 18m 2d 16h 24m 3d 9h 30m
35% 14h 57m 1d 5h 54m 1d 20h 51m 2d 11h 48m 3d 3h 45m
40% 13h 48m 1d 3h 36m 1d 17h 24m 2d 7h 12m 2d 22h
45% 12h 39m 1d 1h 18m 1d 13h 57m 2d 2h 36m 2d 16h 15m
50% 11h 30m 23h 1d 10h 30m 1d 22h 2d 12h 30
55% 10h 21m 20h 42m 1d 7h 03m 1d 17h 24m 2d 6h 45m
60% 9h 12m 18h 24m 1d 3h 36m 1d 12h 48m 2d 1h
65% 8h 03m 16h 06m 1d 09m 1d 8h 12m 1d 19 15m
70% 6h 54m 13h 48m 20h 42m 27h 36m 1d 13h 30m
75% 5h 45m 11h 30m 17h 15m 23h 1d 7h 45m
80% 4h 36m 9h 12m 13h 48m 18h 24m 1d 2h
85% 3h 27m 6h 54m 10h 21m 13h 48m 17h 15m
90% 2h 18m 4h 36m 6h 54m 9h 12m 11h 30m
95% 1h 09m 2h 18m 3h 27m 4h 36m 5h 45m

Animals in Farmville

Animals
Ready Type Buy Gifting Cost Sell Collect Harvest Points
1 Day Brown Cow * N/A N/A N/A 15 Chocolate Milk 12 N/A
1 Day Cow 1 1 300 15 Milk 6 3
1 Day Chicken 4 4 400 20 Eggs 8 5
2 Days Pig N/A 10 N/A 50 Truffles 30 N/A
2 Days Duck N/A 15 N/A 75 Down Feathers 45 N/A
2 Days Goat N/A 18 N/A 90 Milk 54 N/A
3 Days Sheep 7 7 700 35 Wool 28 7
3 Days Black Sheep * N/A N/A N/A ? Black Wool 56 N/A
3 Days Horse N/A 21 N/A 105 Horse Hair 84 N/A
4 Days Rabbit N/A ? N/A 60 Angora Wool 60 N/A

* These animals wander and are adopted.
There has been a report of a glitch revealing the Black Sheep cost 500 coins and gives 7 XP.

Trees in Farmville

Trees
Grow
Time Gifting Buy Type *Cost Sell Harvest Points
2 Days N/A 1 Acai 27 FC N/A 158 9
2 Days 1 1 Cherry 225 11 18 5
3 Days 1 1 Apple 325 16 28 5
4 Days 1 1 Orange 425 43 40 5
3 Days 2 2 Plum 350 17 30 5
4 Days 4 4 Peach 500 25 47 5
3 Days 7 7 Lemon 475 23 41 5
5 Days 10 10 Lime 750 37 75 7
3 Days N/A 5 Fig N/A 18 33 N/A
3 Days N/A 5 Avacado N/A 21 37 N/A
4 Days N/A 8 Apricot N/A 30 56 N/A
3 Days N/A 11 Grapefruit N/A 28 50 N/A
3 Days N/A 14 Banana N/A 32 56 N/A
5 Days N/A 17 Passion Fruit N/A 46 93 N/A
3 Days 20 20 Date 800 40 69 N/A
5 Days N/A 23 Pomegranate N/A 53 108 N/A

Crop in Farmville

Crop Information
Crops Costs Harvest Points

Grow
Time 1 Level Crop Plowing Seeds Total Gross Net Plow Plant Total
2 hrs. 8 Raspberries 15 20 35 46 11 1 0 1
2 hrs. * 2 Super Berries 2 15 10 25 100 75 1 1 2
4 hrs. 1 Strawberries 15 10 25 35 10 1 1 2
4 hrs. 17 Blueberries 15 50 65 91 26 1 1 2
4 hrs. 29 Blackberries 15 75 90 117 27 1 1 2
6 hrs. 14 Aloe Vera 15 50 65 85 20 1 1 2
8 hrs. 5 Pumpkin 15 30 45 68 23 1 1 2
8 hrs. 20 Tomatoes 15 100 115 173 58 1 1 2
8 hrs. 31 Sugar Cane 15 165 180 235 55 1 1 2
12 hrs. 7 Rice 15 45 60 96 36 1 1 2
12 hrs. 22 Carrots 15 110 125 200 75 1 1 2
12 hrs. 34 Onion 15 170 185 268 83 1 1 2
16 hrs. 23 Coffee 15 120 135 243 108 1 1 2
1 day 1 Soybeans 15 15 30 63 33 1 2 3
1 day 12 Peppers 15 70 85 162 77 1 2 3
1 day 25 Sunflowers 15 135 150 315 165 1 2 3
2 days 1 Eggplant 15 25 40 88 48 1 2 3
2 days 4 Squash 15 40 55 121 66 1 2 3
2 days 15 Pineapples 15 95 110 242 132 1 2 3
2 days 11 Bell Peppers 15 75 90 198 108 1 2 3
2 days 27 Cabbage 15 140 155 388 233 1 2 3
2 days 35 Broccoli 15 200 215 473 258 1 4 5
3 days 1 Wheat 15 35 50 115 65 1 2 3
3 days 9 Cotton 15 75 90 207 117 1 2 3
3 days 21 Potatoes 15 135 150 345 195 1 2 3
3 days 24 Corn 15 150 165 380 215 1 2 3
3 days 30 Red Wheat 15 180 195 449 254 1 2 3
4 days 6 Artichokes 15 70 85 204 119 1 2 3
4 days 18 Watermelon 15 130 145 348 203 1 2 3
4 days 33 Yellow Melon 15 205 220 528 308 1 2 3

1. A FarmVille day is 23 hrs short growth crops are in real hours.
2. Super Berries are a promotional crop released on special occasions.


And of course that is brilliant because now… All players need to refocus on all crops again instead of focussing on the crops that produces the most value.

Crop Mastery in Farmville



” We’re happy to introduce Crop Mastery ! . Now harvesting a crop will earn you a point towards that crop’s mastery level.

Master each of a crop’s 3 levels for a special bonus.”
Starting from 30th of september a new mastery level has been added: “Crop Mastery”.
Each time you harvest a crop you will earn a level to that specific crop mastery level.
And ofcourse that is brilliant because now… all players need to refocus on all crops again instead of focussing on the crops that produces the most value.

Starting from 30th of September a new Mastery Level has been added: “Crop Mastery”.

Each time you harvest a crop you will earn a level to that specific crop mastery level.

FarmVille Level Guides

Level 1 – This is your first level when starting out with FarmVille. On this level you can buy Strawberry, Eggplant, Wheat, Soybeans, Cherry, Apple, Orange, Cow, Barn, and Haybale.

Level 2 – Kinder Farmer

You will need 30 points to get on level 2. On this level, it doesn’t appear to be anything available.

Level 3 – Amateur Farmer

You will need 60 points to get on level 3. Once you have reached level 3, you can send the fig tree as a gift and buy barrels.

Level 4 – Able Farmer

You will need 90 points to reach this level. On this level, you will be able to send chickens as a gift and purchase chickens. You can also purchase rest tents and crates.

Level 5 – Handy Farmer

You must have 200 points to reach level 5. Once you are on level 5, you can send avocado trees as gifts and purchase pumpkin seeds and white and brown stools.

Level 6 – Nimble Farmer

You will need 350 points to reach the sixth level. On the sixth level you can buy artichoke seeds and buy mailboxes.

Level 7 – Savvy Famer

To reach level 7, you will need 550 points. On level 7 you can buy rice, sheep, well, and butter chum. You can also send sheep as a gift.

Level 8 – Fancy Farmer

You will need 800 points to reach level 8 and with level 8 you can send apricots as gifts.

Level 9 – Sophisticated Farmer

You will need 1,300 points to reach this level. On this level, you can buy cotton and wagons.

Level 10 – Splendid Farmer

You will need 1,800 points to reach level 10. On level 10 you can send pigs as gifts. You can purchase fruit stands and picnic tables.

Level 11 – Farming Magician

You must have 2,300 points to reach level 11. Once you are on this level, you can send grapefruits as a gift.

Level 12 – Farming Wizard

Level 12 requires that you have 2,800 points. On level 12 you can buy wheelbarrows and peppers. You can send rabbits as gifts once you have reached this level.

Level 13 – Jolly Rancher

On level 13, you can buy a grain silo. You will need 3,300 points to reach this level.

Level 14 – Produce Professional

3,900 points is required to reach level 14. On this level, you can send bananas as gifts.

Level 15 – Professor of Agriculture

You will need 4,500 points to reach the 15th level. On this level you can buy covered wagons and pineapple seeds. You can send ducks as
gifts.

Level 16 – Hot Shot Farmer

You will need 5,500 points to reach level 16 in FarmVille. There doesn’t appear to be anything you can purchase or gift on this level.

Level 17 – Super Shoveler

To reach level 17, you will need 6,500 points. On this level, you can send Passion Fruit as gifts.

Level 18 – Super Grower

Level 18 will be reached when you have 7,500 points in FarmVille. On this level, you can send goats as gifts. You can also purchase watermelon seeds and hay wagons.

Level 19 – Professional Plower

You will need 8,500 points to reach this level. On this level, you can buy cottages.

Level 20 – Green Giant

Level 20 requires you to have 9,500 points and you can purchase barrel wagons in FarmVille.

How to Level Up Quickly in FarmVille ?



The quickest way to level up is easily by planting berries. By continually planting strawberries you get (If you have a 12*12 farm) 288 Exp Every 4 hours. This is the very fast way. But obviously this is mainly used at the weekend unless you can check your farm and spend 20 minutes harvesting, ploughing and planting. Naturally – if you’re in it for the levels and not the money – you can plough as much land as possible and continually grow them. Alternatively, pumpkins are the next alternative Or Rice if you spend a full 11 hours at work.

Naturally, wanting fast levels means you wish to spend money on it. Buildings yield a lot of experience – however will cost you a large amount of your money. (Eg. A windmill is bought for 100,000 Coins and Given 1,000Exp)

Another method is to leave a section of your farm empty, and plow the area. Delete the Patches. And plow again, as many times as desired.

Or step-by-step method of easy level up on FarmVille :

Step 1

Save as much land on your farm as possible to plant new crops. Avoid buying any buildings or objects that will get in the way of plowing new fields.
Step 2

Plow as many fields as you can. You will earn 1 XP (or experience points) for every field you plow. You need these XPs to advance and level up in the game.
Step 3

Plant raspberries. You can harvest them in Farmville every 2 hours allowing you to plow and harvest several times in one day if you can. Each time you plant seeds in 1 field, you will gain 1 XP (or experience) point for raspberries and other crops that take less than 1 day to harvest. Remember though, you can harvest them several times per day which will earn you more XPs than if you were to plant crops that harvest in 1 day.
Step 4

Add Farmville neighbors. The more Farmville neighbors you have, the more opportunities you will have to earn XPs. Each time you work at a neighbor’s farm, you will earn 5 XPs and 20 coins. You can work at each person’s farm once per day.
Step 5

Expand your farm. When you have enough coins to do so, expand your farm so that you are able to plant even more crops at a time, earning you more XPs to advance in the game.

Farmville Game Level Names

All Farmville Levels with Names

Level 1 Field Hand
Level 2 Kinderfarmer
Level 3 Amateur Farmer
Level 4 Able Farmer
Level 5 Handy Farmer
Level 6 Nimble Farmer
Level 7 Savvy Famer
Level 8 Fancy Farmer
Level 9 Sophisticated Farmer
Level 10 Splendid Farmer
Level 11 Farming Magician
Level 12 Farming Wizard
Level 13 Jolly Rancher
Level 14 Produce Professional
Level 15 Professor of Agriculture
Level 16 Hot Shot Farmer
Level 17 Super Shoveler
Level 18 Super Grower
Level 19 Professional Plower
Level 20 Green Giant
Level 21 Rockstar Farmer
Level 22 Barnyard Behemoth
Level 23 Magnificent Farmer
Level 24 Cream of the Crop
Level 25 Sensational Sower
Level 26 Sultan of Soil
Level 27 Thrill of the Till
Level 28 Master of Pasture
Level 29 Sensation of the Plantation
Level 30 Lord of the Plow
Level 31 Bastillion of the Barn
Level 32 Ace of Acreage
Level 33 Livestock Lord
Level 34 Practiced Farmer
Level 35 Skilled Farmer
Level 36 Green Ribbon Farmer
Level 37 Clever Farmer
Level 38 Great Farmer
Level 39 Smart Farmer
Level 40 Model Farmer
Level 41 Frugal Farmer
Level 42 Hot Shot Farmer
Level 43 Proficient Farmer
Level 44 Sophisticated Farmer
Level 45 Accomplished Farmer
Level 46 Brilliant Farmer
Level 47 Prominent Farmer
Level 48 Expert Farmer
Level 49 Genius Farmer
Level 50 Big League Farmer
Level 51 Master Farmer
Level 52 Grand Master Farmer
Level 53 Farming Authority
Level 54 Yellow Ribbon Farmer
Level 55 Farmer Cashcrop
Level 56 The Real Deal
Level 57 Killer Tiller
Level 58 Farm-o-saurus Rex
Level 59 White Ribbon Farmer
Level 60 I can Haz Farm?!
Level 61 Old Mc-Who??
Level 62 Educated Farmer
Level 63 Red Ribbon Farmer
Level 64 Hay Roller
Level 65 Farming Virtuoso
Level 66 Blue Ribbon Farmer
Level 67 Purple Ribbon Farmer
Level 68 County Fair Champ
Level 69 State Fair Champ
Level 70 World Fair Champ (Max Level)

Fishville Strategy: Getting FishVille Dollars with Mystery Boxes

Only took me about 20 boxes, but I finally got one:



So in case you were wondering, yes, you can indeed get FishVille dollars with the free mystery boxes, it just is not all that common!

FishVille Strategy: Mystery Gifts and Boxes

With the introduction of the new daily gift, a new type of gift has been added - the mystery box.

Each day when you log in to FishVille, your two daily gift options change. You have a chance for your daily gift to be a "mystery box". You can send these to friends who can then open these for experience points, coins, or potentially even FishVille dollars.



The xp and coin rewards are pretty modest - I opened 5 boxes and the highest XP bonus I saw was in the low twenties and the highest coin bonus I saw was in the high 100s.

It would appear (and rightfully so) that FishVille dollars are a pretty rare reward from the mystery box. Even so, with the option to get some for free, I will definitely be accepting every mystery box that I get.

FishVille Not Loading or Working; Strategy Guide

Many of you at this point may have difficulties connecting to FishVille on Facebook. A lot of people have been getting stuck at the loading screen when trying to play FishVille.

The truth is, FishVille is not down and you can easily connect with one of two changes to your internet browser:

First off, try clearing your browser's cache AND cookies. While the developers have been recommending clearing your cache, I was not able to get FishVille to load until I cleared both my browser's cache and cookies.

To clear your cache and cookies in Firefox:

Click Tools >> Clear Private Data >> Make sure "Cache" and "Cookies" are checked off >> Click OK.

To clear your cache and cookies in Internet Explorer:

Click Tools >> Internet Options >> "Delete Cookies" (if that does not work, click "Delete Files" then click "Delete all Offline Content"

After doing this, open up FishVille and you should be able to connect just fine. If this does not work, try connecting with another browser. When Firefox did not work for me, I was able to play FishVille just fine via Internet Explorer.

If you are having difficulties connecting to FishVille, make sure you clear your browser's cache and delete your cookies. If this does not work, connect with a different browser.

FishVille Leveling Guide

So far, FishVille is a very simple Facebook game. Here are the basics:

1. Level up by acquiring experience points. You can earn experience points by selling fish, buying eggs, and buying plants / decor for your tank.

2. When you first place a fish egg, it will hatch into a baby. You can not sell baby fish. After a certain amount of time (listed as "grows in" in the store interface), it will grow into a junior fish.

3. Junior fish level up one level at a time, from 1 to 4, every time the "grows in" timer is reached. As a junior fish, each level increase results in the fish becoming more valuable in terms of experience points and coins.

4. Once a fish hits level 4, it becomes an adult. At this point, its grow time increases significantly and no longer increases in value (both experience points and coins).

5. You can own multiple tanks in FishVille. You can buy a new tank every 10 levels. You can buy tanks early if you purchase some FishVille dollars, which you can alternately buy at any level for 20 FishVille dollars.

6. As you level up with your tank, it will increase in size. Your tank will grow in capacity from 15 to 30 fish, then 30 to 50 fish. Fifty fish per tank is the maximum.

7. For fish marked "fast", let them grow to level 4 before you sell them. For fish that are not marked fast, you can sell them right after they level up, as you will get a nice bit of experience points for buying the new eggs. Just make sure they are not more than 20% into the next level, as at that point it would be more beneficial to let them level up again before selling them.


Power Leveling Guide

Levels 1-10:

First off, even though it's not very exciting to have nothing to look forward to, know that the Mini-Dart Gobi (the first fish you get access to) provides by far the most amount of experience points per time spent in your tank(s), and it also provides a very high level of coins (shares with the sardine the top spots for most profitable fish).

If you are interested in attaining a high level relatively quickly, I would recommend racing to level 10 with Mini-Dart Gobis. This will give you a 65 fish capacity (50 from your first tank, 15 from your new expansion) and can be done in a just a few hours.

Once you hit 10, make sure you buy a new tank.

Levels 11-end:

If you want to be very active in your tank (like if you work on the computer), make the switch to Red Spot Cardinal. These only provide about 2/3 of the experience points of the Mini Dart Gobi, but they only need to be fed once every 30 minutes, so you can at least do other things on the computer at the same time.

If, like me, you can not be at the computer 24/7, here are some options:

The Blue Green Chromis needs to be fed every 6 hours and still pays out a lot of XP/time spent growing (16 xp per hour). This is the same as the Swissguard Basslet (needs to be fed every 2 hours) and more than the Pajama Cardinal (needs to be fed every 4 hours). The Blue Green Chromis also pays out more than any fish that needs to be fed less frequently.

The Percula Clownfish only need to be fed every 16 hours and pays out 13.5 xp per hour, which is not much less than the Blue Green Chromis.

The Hawaiian Hogfish pays out 12 XP per hour and only needs to be fed once every 2 days.


The options are up to you. If you can check your tank a few times per day, use the blue Green Chromis during the day and the Percula Clownfish by night.

If you can only check your tank twice a day, use the Percula Clownfish.

If you can only check your tank once every day or so, use the Hawaiian Hogfish.

The guide is pretty short at this point because there is not much to the game past this point. If you want to level up quickly, expand your tanks as soon as possible, and make sure your fish never spend any time at the adult stage (or die from not being fed).

FishVille Strategy - Level List

Here is a list of the levels in FishVille, what you unlock (free gifts, tanks, etc). The "tank upgrades" are assuming that you bought the tank as soon as it was available.

Level 2 - Friend to the Fishes - you can now buy Red Spot Cardinal, Hammer Coral, Rusty Anchor. Now you can gift: Hammer Coral, Red Algae Plant

Level 3 - Fish Schoolmaster - you can now buy: Anarchis, Purple Fan, Slippery Sign, can now gift: Anarchis, Purple Fan

Level 4 - Aquarium Alley - Tank Upgrade (holds 30 fish) - you can now buy: Swissguard Basslet, tunnel log

Level 5 - Goldfish Gazer - You can now buy: Acongensis Kopie, Surf Board You can now gift: Acongensis Kopie

Level 6 - Undersea Decorator - You can now buy: Sardine, Driftwood. You can now gift: Driftwood.

Level 7 - Fishographer - You can now buy: Rubber Ducky. You can now gift: Red Grape Algae

Level 8 - fish guru. You can now buy: percula clownfish, pirate skull. you can now gift: pirate skull. maxima clam

Level 9 - Pearl Farmer. You can now buy: Blue Green Chromis, Maiden's Hair, Beach Umbrella. You can now gift: Maiden's hair.

Level 10 - Big Fish in a Small Pond - Tank 1 now holds 50 fish - can now buy tank 2, royal dottyback, sea mine

Level 11 - Eel Expert. You can now buy: Mermaid's Fan, Grecian Jar

Level 12 - Piranha Tamer. You can now gift: Sea Snail. You can now buy: Blue Samsel, Rocky Ledge

Level 13 - Lobster Wrestler. You can now buy: Frogskin Acropora, Aztec Mask. Tank 2 Upgrade - 30 fish.

Level 14 - Keeper of the Clams. You can now buy: Inland Silverslide, Toy Diver. You can now gift: Starfish.

Level 15 - Tank Surfer. You can now buy: Red Gracillaria

Level 16 - Dogfish Trainer. You can now buy: Pajama Cardinal, Dead Tree

Level 17 - Catfish Herder. You can now buy: Diver Helmet. You can now gift: Shrimp, Cardamine.

Level 18 - Lionfish Tamer. You can now buy: Longnose Hawkfish, Toxic Waste

Level 19 - Mad Fish Scientist. You can now buy: Beach Blanket. You can now gift: Ogo Algae. Tank 2 upgraded to 50 fish.

Level 20 - Fishmeister. You can now buy: Tank 3, Shinto Arch. You can now gift: Hermit Crab.

Level 21 - Octopi Hugger. You can now buy: Annularis Angelfish, Chili Coral, Rock Archway.

Level 22 - Coral Cultivator. Tank 3 upgraded to 30 fish. You can now buy: Chinese Bridge.

Level 23 - Jellyfish Choreographer. You can now buy: Pot O' Gold. You can now gift: Halimeda Plant

Level 24 - Tankologist. You can now buy: Blue Spot Grouper.

Level 25 - Tankerator. You can now buy: Egyptian Jars. You can now gift: Stylophora.

Level 26 - Star Among Starfish. You can now buy: Moai Head.

Level 27 - Grouper Fish Groupie. You can now buy: Cow Skull. You can now gift: Shaving Brush Plant.

Level 28 - Friend of the Ocean. You can now buy: Broken Column. Tank 3 Upgraded to hold 50 fish.

Level 29 - Carp Keeper. You can now buy: Wizard's Tower. You can now gift: Pink Coral.

Level 30 - Lord of the Lagoon. You can now buy: Tank 4, Blue Hippo Tang, Zen Statue.

Level 31 - Sealife Soulmate. You can now buy: Stone Cave. You can now gift: Cambomba. Tank 4 can now hold 30 fish.

Level 32 - Super Tanker. You can now buy: Yellow Sub.

Level 33 - Sushi Savior. You can now buy: Bartlett Anthias, Galaxea Coral, Aztec Statue

Level 34 - Sea Horse Wrangler. You can now buy: Tank 5? Game Change here.

Level 35 - Sea Horse Whisperer. You can now buy: Corinthian Column, Oregon Tortuosa.

Level 36 - Sea Slug Racer. You can now buy: Klunzinger Wrasse.

FishVille Strategy - Creatures

Creatures are animals (non fish) that you can keep in your tank as decorations or sell them for coins. Right now, you can only get creatures from friends. Recently, they bumped up the required level necessary to gift these items by quite a bit. However, to compensate, the value of selling each one of these creatures has increased by quite a bit as well

Creature List

Right now there are only a few creatures available -

Maxima Clam (Level 8) - sells for 150 coins
Sea Snail (Level 11) - sells for 196 coins
Starfish (Level 14) - sells for 256 coins
Shrimp (Level 17) - sells for 279 coins
Hermit Crab (Level 20) - sells for 328 coins


Now that they have increased the value of these creatures, getting some free gifts can be an easy way for a new player to get some extra coins.

FishVille Strategy Guide

FishVille Basics

In FishVille, you basically "run" an aquarium as if it was a business (I suppose it is for some people now that I think about it). You raise fish, feed them, keep the tank clean, and then sell them for coins and experience points. With your coins, you can buy new fish, decorations, plants, or even a second tank. As you get experience points from selling fish, you level up, giving you access to new fish, decorations, plants, and new tanks (expansions).

Currency

You will notice that in FishVille, this game is monetized from release (unlike Cafe World). Coins can be earned by selling fish that you have raised. Coins can be used to purchase most goods in game. Dollars can be bought for real life cash or earned by completing offers. Right away you can spend 20 fishville dollars to buy a tank expansion (up to all 8). There is no level cap on tanks bought with dollars (unlike their coin-costing counterparts), so a new player could easily get ahead by spending real life money (8x the experience points / coin earning rate).


Fish Basics

In FishVille, when you start out, each fish tank can hold a total of fifteen fish (of any size). To raise fish, you simply buy fish eggs (by clicking the store button) and lay them down in the tank. These eggs hatch within a couple seconds into baby fish.

After a certain amount of time (anywhere from 5 minutes to a day or more, this value is listed under each fish's description in the store panel), these fish will mature into "Junior Fish". Baby fish can not be sold, and as far as I know you can not even get rid of them even if you do not them anymore.

Baby fish (and all fish) need to be fed. The timer on each fish is two times its "grow" time. So, the Shy Hamlet grows every 4 hours, which means it needs to be fed every 8 hours.

Junior Fish can be sold for experience points and coins simply by clicking them with the net tool activated (bottom right toolbar). However, as Junior Fish mature, they increase in value. Past the baby level, each fish has an age. Think of this like a fish leveling system; as your fish sit in the tank they level up. A junior fish levels up in the same amount of time it takes to grow from a baby fish to a junior fish age 1. In other words:

- The Mini Dart Goby grows from a baby fish into a junior fish in 5 minutes.
- This junior Mini Dart Goby is now age 1.
- Five minutes later, it will be age 2.
- Five minutes later, it will be age 3.

However, once a junior fish reaches level 4, it will be come an adult fish. Adult fish do not need to be fed nearly as often and age very slowly. For example, the Mini Dart Goby grows every 5 minutes, but once it hits level 4, its grow time slows down to 1 full day. It only needs to be fed once every 2 days at this point as well.


Fish Strategy

As far as the "best fish" to raise, it seems the fastest growing ones provide the best coins and experience points for their time in the tank. So, the person who sits there and raises fish marked "fast" (specifically says "fast" in the market), will earn more coins and experience then someone who raises fish that take a full day to grow. This is similar to both Cafe World and FarmVille.

The more important question is when to sell your fish. My early tests suggest that it is most effective to wait until your fish reach Age 4 to sell them.

Example:

Mini Dart Gobi:

Grows In: 5 minutes
Cost: 7 Coins

Age 1 (5 mins after buying eggs):
Sells for: 18 coins (minus the 7 coins for buying an egg, this is 132 coins/hour)
XP: 6

Age 2 (10 mins after buying eggs):
Sells for: 36 coins (minus the 7 coins for buying an egg, this is 174 coins/hour)
XP: 12

Age 3 (15 mins after buying eggs):
Sells for: 54 coins (minus the 7 coins for buying an egg, this is 188 coins/hour)
XP: 18

Age 4 (20 mins after buying eggs):
Sells for 72 coins (minus the 7 coins for buying an egg, this is 195 coins/hour)
XP: 24


While the experience points per hour is the same per fish level, the coins per hour increases. Since up until age 4, fish increase in value at a steady rate equal to their grow time, letting them grow longer keeps your egg expenses low.


Other FishVille Features:

Feeding Your Fish:

Your fish will ask for food (food icon appearing by their heads) long before you need to feed them. If you have ever had a fish tank, you know that fish will eat when they are not hungry, so this is no surprise. Do not be alarmed or feel compelled to cater to the every want of your virtual fish farm. Fish food is free.


Decorations and Plants

Plants are basically decorations, as far as I can tell they do nothing. Your fish like to swim behind them though. You do not need me to post these here - simply look them up in the store manual!


Tapping on the Glass

If you click on your tank, it scares your fish. For some reason I enjoy this feature very much.


Showing Your Fish "Some Love"

This feature pops up every now and then in the bottom left corner of the tank. Clicking it with a full fish tank will give you coins. It also plays a cheering crowd sound bit that mysteriously sounds like the cheering in the original Sim City when you did something that your denizens liked.

Tank Upgrade

As you play FishVille, your tank will be upgraded, allowing you to hold more fish. At level 4, I was upgraded to a 30 fish limit for my tank (started at 15 fish).

My Impressions

Overall, I think this game will be a home run for Zynga. FishVille is definitely another play at the FarmVille and Cafe World crowd, as it is very similar in style graphically and mechanically. However, this game is much more polished at launch and feels like a good bit of effort has actually gone into the game design.

For starters, the game is actually monetized, which is good for Zynga, and the advantage in shelling out a few real life dollars is significant.

When it comes to feeding fish, FishVille satisfies my need for instant gratification. I can click on the fish food button and click 20 times really fast on the screen and be done feeding my fish in 3 seconds. I also appreciate the fact that the game is way less "clickier" than FarmVille. You do not have to click 1200 times to feed your fish (like planting a 20x20 farm in FarmVille!).

Secondly, the option to have up to 8 tanks will satisfy a lot of users as well. That way, players can have a few "money tanks" where they focus on fish that provide good coins and experience points while they work on building up a decorative tank on the side.

On top of that, it is nice that decorations do not effect the performance of your tank. In FarmVille for example, if you have decorations, you have less space for crops. If you want your farm to look like more than a big field, you are automatically leveling up a lot slower than a "mass field" friend. However, FishVille nips that in the bud because each tank is capped not by overall space but simply a 15 fish limit (upgrades over time) - users can decorate to their hearts content without effecting their productivity.


Conclusion


When all is said and done, I think I prefer FishVille to Cafe World and possibly even FarmVille. I think this will be another home run for Zynga.


Courtesy - FishVille Strategy
free counters